The Ultimate Change
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The Ultimate Change
Okay guys, I know you've been expecting to see the server up once again, but...
The thought of a new server gamemode entirely has been in circulation, for a bit now, and it seems that we'll be most likely doing two things.
1. Create a new community, (And let this one die off with a good name, like it should've some time ago.)
2. Create a custom lore post-apocalyptic roleplay.
We're going to be making it very detailed, and if you enjoyed KWG, you will most likely find yourself enjoying the server it will become in the future.
Plot twist, it's going to be Clockwork.
We're sorry to disappoint you.
More information will come later on.
Keep livin', Wastelanders.
The thought of a new server gamemode entirely has been in circulation, for a bit now, and it seems that we'll be most likely doing two things.
1. Create a new community, (And let this one die off with a good name, like it should've some time ago.)
2. Create a custom lore post-apocalyptic roleplay.
We're going to be making it very detailed, and if you enjoyed KWG, you will most likely find yourself enjoying the server it will become in the future.
Plot twist, it's going to be Clockwork.
We're sorry to disappoint you.
More information will come later on.
Keep livin', Wastelanders.
Captain Snyder- Overseer
- Posts : 604
Join date : 2013-06-09
Age : 25
Location : Somewhere in Texas
Re: The Ultimate Change
I hope you're not lying about this part. KWG won't die with a good name, after about 3 revivals now with each one being worse than the last, but it'd be better than beating a dead horse again and establishing an even worse name for the community.Captain Snyder wrote:1. Create a new community, (And let this one die off with a good name, like it should've some time ago.)
I see what you're doing and approve of it if you add on further with your own ideas and credit the owner, if we're on the same page.Captain Snyder wrote:2. Create a custom lore post-apocalyptic roleplay.
Oh, and for the love of god, if we're talking about the same custom lore, don't take up the mantle and try to play as the biggest and baddest beast around (you know the one I'm talking about). I wouldn't involve any of them at all until a few weeks after launch, if the server has a steady player-base. Even then it's going to be a hassle to deal with, but it'll be more reasonable than using them from the start. No matter how enticing it is, don't.
Aside from that, good luck getting it all set up, mang. (not sarcastic, I swear)
Re: The Ultimate Change
I think this is a good idea. Good luck.
The Gunrunner- Vault Rebel
- Posts : 17
Join date : 2015-06-22
Re: The Ultimate Change
I guess it could work. And yeah, y'all should've let KWG die when it originally did. Snyder's tried to revive it how many times now? Yeah. A fresh start could do this community some good.
*EDIT*
W-wait. Hold on.
D-did you say...
Clockwork?!
Hopefully it goes well, because coding in Clockwork is a whole 'nother beast, Snyder.
*EDIT*
W-wait. Hold on.
D-did you say...
Clockwork?!
Hopefully it goes well, because coding in Clockwork is a whole 'nother beast, Snyder.
Lord Ezrik- Vault Security
- Posts : 10
Join date : 2015-06-12
Age : 108
Location : Hell
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